MyLocalServer
Offline 88.135.255.243:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on MyLocalServer?
MyLocalServer has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 31 days 8 hours ago.
Population
How busy is MyLocalServer?
The last time MyLocalServer was seen was 30 days 10 hours ago, and it is offline now.
How does MyLocalServer rank against other Rust servers?
The top 61% of ranked servers includes MyLocalServer, at #14,543 for player hours over the last seven days.
Map and rules
Which map does MyLocalServer run?
MyLocalServer runs a procedural map, which the game generates.
What are the rules and settings on MyLocalServer?
A gather rate is not given in the name MyLocalServer. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does MyLocalServer run?
The build on MyLocalServer is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is MyLocalServer online, and how reliable is it?
MyLocalServer is down just now; the last sighting was 30 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 27 September 2026.
Where is MyLocalServer located?
A region is not published for MyLocalServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 88.135.255.243:28015.
Lists and filters
Which Rust Heatmap lists and filters include MyLocalServer?
These Rust Heatmap lists include MyLocalServer: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on MyLocalServer mean?
The game's server browser reads the tags MyLocalServer publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join MyLocalServer?
To join by console, open it with F1 in Rust and enter client.connect 88.135.255.243:28015. Or press Launch Rust on this page, which connects you through Steam.