Test Server
Offline 88.135.134.67:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Server?
Its rhythm cannot yet be told: too few of Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 30 days 10 hours ago.
Population
How busy is Test Server?
Test Server went quiet 30 days 5 hours ago and is offline right now.
How does Test Server rank against other Rust servers?
The top 61% of ranked servers includes Test Server, at #14,558 for player hours over the last seven days.
Settings and rules
Which map does Test Server run?
The game generates the procedural map on Test Server.
What are the rules and settings on Test Server?
A gather rate is not given in the name Test Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Test Server run?
Rust network protocol 2633 and build 164530 on Windows is what Test Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Test Server online, and how reliable is it?
Test Server is down just now; the last sighting was 30 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 28 September 2026.
Where is Test Server located?
A region is not published for Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 88.135.134.67:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test Server?
Best Rust community servers are the Rust Heatmap lists that Test Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Test Server?
To join by console, open it with F1 in Rust and enter client.connect 88.135.134.67:28015. Or press Launch Rust on this page, which connects you through Steam.