My Test Server
Offline 87.97.3.158:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My Test Server?
My Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 47 days 8 hours ago.
Player counts
How busy is My Test Server?
My Test Server went quiet 40 days 14 hours ago and is offline right now.
How does My Test Server rank against other Rust servers?
Ranked #13,308 on seven-day player hours, My Test Server is in the top – of all ranked servers.
Rules and settings
Which map does My Test Server run?
A procedural map, generated by the game, runs on My Test Server.
What are the rules and settings on My Test Server?
The name My Test Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Test Server run?
Rust network protocol 2633 and build 163493 is the build My Test Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is My Test Server online, and how reliable is it?
Offline at the moment: My Test Server was last seen 40 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is My Test Server located?
No region is published by My Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 87.97.3.158:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Test Server?
Best Rust community servers are the Rust Heatmap lists that My Test Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on My Test Server mean?
These are the tags My Test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163493 (Build): This build is 163493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join My Test Server?
Enter client.connect 87.97.3.158:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.