TEST
Offline 87.250.202.26:8848 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TEST?
TEST has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 33 hours ago.
Population
How busy is TEST?
Last seen 32 hours ago, TEST is offline at the moment. Averaged over the past week: 0 players, peaking at 1. Look at 10:00 UTC for the last 48 hours: that hour averaged 0 players.
How does TEST rank against other Rust servers?
Ranked #13,779 on seven-day player hours, TEST is in the top 62% of all ranked servers.
Map and rules
Which map does TEST run?
TEST runs a procedural map, which the game generates.
What are the rules and settings on TEST?
No gather rate appears in the name TEST. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does TEST run?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TEST online, and how reliable is it?
TEST is down just now; the last sighting was 32 hours ago. The first record of it on Rust Heatmap is 27 October 2026.
Where is TEST located?
No region is published by TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 87.250.202.26:8848.
Tags
Which Rust Heatmap lists and filters include TEST?
The Rust Heatmap lists that TEST fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on TEST mean?
These are the tags TEST publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join TEST?
To join by console, open it with F1 in Rust and enter client.connect 87.250.202.26:8848. Or press Launch Rust on this page, which connects you through Steam.