Rust HeatmapInfrared · players
IR live Players56,681 Servers11,752 Warm3,410 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

R1play

Offline 87.247.80.108:28015 checked 4d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#13,900
rank
top 63%
4d ago
last wipe
no schedule published
2d 10h
next wipe
Sat 31 Oct, 09:06 UTC
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 09:06 UTC, in 2d 10h. Every Saturday at 09:06 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

2d 10h
Sat 31 Oct, 09:06 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
9d 10h
Sat 7 Nov, 09:06 UTC
16d 10h
Sat 14 Nov, 09:06 UTC
23d 10h
Sat 21 Nov, 09:06 UTC
30d 10h
Sat 28 Nov, 09:06 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
37d 10h
Sat 5 Dec, 09:06 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:06 UTC4d ago 1 – running 0
Sat 17 Oct, 09:10 UTC11d ago 1 – 7 days 0
Sat 10 Oct, 09:10 UTC18d ago 1 – 7 days 1
Sat 3 Oct, 09:05 UTC25d ago 1 – 7 days 1
Thu 1 Oct, 18:51 UTC FW27d ago 1 – 1.6 days 0
Sat 26 Sep, 09:00 UTC32d ago 1 – 5.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
379 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
223 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
67 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
85 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on R1play?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on R1play?

Wipes on R1play follow this rhythm: every Saturday at 09:06 UTC. Due on Saturday 31 October at 09:06 UTC: the next wipe. The world in play now was made 4 days 13 hours ago.

Player counts

How busy is R1play?

R1play went quiet 4 days 13 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 1.

How does R1play rank against other Rust servers?

Ranked #13,900 on seven-day player hours, R1play is in the top 63% of all ranked servers.

Rules and settings

What are the rules and settings on R1play?

No gather rate appears in the name R1play. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does R1play run?

Rust network protocol 2635 and build 168909 is the build R1play runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is R1play online, and how reliable is it?

Offline at the moment: R1play was last seen 4 days 13 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 25 September 2026.

Where is R1play located?

A region is not published for R1play. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 87.247.80.108:28015.

Lists and filters

Which Rust Heatmap lists and filters include R1play?

Best Rust community servers are the Rust Heatmap lists that R1play fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on R1play mean?

gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags R1play publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join R1play?

Press F1 in Rust to open the console, then enter client.connect 87.247.80.108:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players The slot count is 500.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.