Mighty Rust Mods 10X
Online 87.225.105.48:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 21:15 UTC, in 10h. Every Thursday at 21:15 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 36 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:15 UTC6d ago | 4° | – | running | 0 |
| Thu 15 Oct, 22:49 UTC13d ago | 7° | halved by day 5 | 6.9 days | 0 |
| Thu 8 Oct, 21:52 UTC20d ago | 5° | held half | 7 days | 0 |
| Thu 1 Oct, 22:19 UTC FW27d ago | 6° | held half | 7 days | 0 |
| Fri 25 Sep, 09:32 UTC34d ago | 5° | held half | 6.5 days | 0 |
| Thu 24 Sep, 23:23 UTC34d ago | 5° | – | 0.4 days | 0 |
| Thu 17 Sep, 22:31 UTC41d ago | 3° | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Mighty Rust Mods 10X?
The average peak across its recent wipes is 5 players. 36 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. By day 5 it was below half in the wipes that did not hold.
What is the wipe schedule on Mighty Rust Mods 10X?
Wipes on Mighty Rust Mods 10X follow this rhythm: every Thursday at 21:15 UTC. Thursday 29 October at 21:15 UTC is when its next wipe is due. 6 days 13 hours ago the server made the world it is on now. The tags list a weekly wipe.
Player counts
How busy is Mighty Rust Mods 10X?
Of 100 slots on Mighty Rust Mods 10X, 1 are in use right now. A seven-day average of 1 players, with a peak of 6. Its busiest point in the last 48 hours was 13:00 UTC, averaging 5 players.
How does Mighty Rust Mods 10X rank against other Rust servers?
Player hours over seven days put Mighty Rust Mods 10X at #3,388, in the top 15% of ranked servers.
Map and rules
Which map does Mighty Rust Mods 10X run?
Mighty Rust Mods 10X runs a procedural map of size 3,000 with seed 790773571, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Mighty Rust Mods 10X?
According to its name, Mighty Rust Mods 10X has a 10x gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Mighty Rust Mods 10X run?
The build on Mighty Rust Mods 10X is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Mighty Rust Mods 10X online, and how reliable is it?
Right now Mighty Rust Mods 10X shows as online. Its reported uptime dates the last restart to about 13 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Mighty Rust Mods 10X located?
No region is published by Mighty Rust Mods 10X. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 87.225.105.48:28015.
Does Mighty Rust Mods 10X run smoothly?
The last 48 hours brought an average of 203 server fps and a floor of 163. The world held as many as 53,725 entities, buildings and deployables included. At its peak it held 2,083 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Mighty Rust Mods 10X?
The Rust Heatmap lists that Mighty Rust Mods 10X fits are: 10x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
What do the server tags on Mighty Rust Mods 10X mean?
These are the tags Mighty Rust Mods 10X publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Mighty Rust Mods 10X?
Press F1 in Rust to open the console, then enter client.connect 87.225.105.48:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://mightyrustmods.gamestores.app.