Rust HeatmapInfrared · players
IR live Players102,993 Servers11,872 Warm3,951 Fresh wipes · 3h555 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

My Rust server | Powered by AMP

Online 87.191.177.53:28017 checked 13m ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 20:00flare: a wipe in that hourThu 18:00
0
7-day average
peak –
#15,289
rank
top 69%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13m ago

Li2Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

22.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 06:17 UTC18d ago 1 – running 0
Fri 18 Sep, 12:43 UTC41d ago 1 halved by day 1 22.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
307 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
391 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
955 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
46 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
983 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
783 / 800

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Rust server | Powered by AMP?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on My Rust server | Powered by AMP?

My Rust server | Powered by AMP has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 18 days 13 hours ago the server made the world it is on now.

Player counts

How busy is My Rust server | Powered by AMP?

Of 100 slots on My Rust server | Powered by AMP, 0 are in use right now. The average across the last seven days is 0 players.

How does My Rust server | Powered by AMP rank against other Rust servers?

Ranked #15,289 on seven-day player hours, My Rust server | Powered by AMP is in the top 69% of all ranked servers.

Settings and rules

Which map does My Rust server | Powered by AMP run?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate appears in the name My Rust server | Powered by AMP. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does My Rust server | Powered by AMP run?

The build on My Rust server | Powered by AMP is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Rust server | Powered by AMP online, and how reliable is it?

The server is up at the moment: My Rust server | Powered by AMP is online. The uptime it reports puts the last restart at about 5 days 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is My Rust server | Powered by AMP located?

A region is not published for My Rust server | Powered by AMP. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 87.191.177.53:28017.

Does My Rust server | Powered by AMP run smoothly?

Average server fps over the last 48 hours was 117; it never dropped below 90. Buildings, deployables and the rest of the world came to as much as 111,922 entities. At its peak it held 4,436 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?

These Rust Heatmap lists include My Rust server | Powered by AMP: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join My Rust server | Powered by AMP?

Press F1 in Rust to open the console, then enter client.connect 87.191.177.53:28017. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.