Map Test Server
Offline 87.159.123.192:28015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Map Test Server?
Its rhythm cannot yet be told: too few of Map Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 20 days 16 hours ago the server made the world it is on now.
Player counts
How busy is Map Test Server?
The last time Map Test Server was seen was 20 days 6 hours ago, and it is offline now.
How does Map Test Server rank against other Rust servers?
Player hours over seven days put Map Test Server at #15,854, in the top 72% of ranked servers.
Rules and settings
What are the rules and settings on Map Test Server?
A gather rate is not given in the name Map Test Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Map Test Server run?
Rust network protocol 2634 and build 167231 on Windows is what Map Test Server runs. To join, your game must match the protocol; Steam handles the update.
Is Map Test Server online, and how reliable is it?
Map Test Server is down just now; the last sighting was 20 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 8 October 2026.
Where is Map Test Server located?
Nothing about a region comes from Map Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 87.159.123.192:28015.
Lists and filters
Which Rust Heatmap lists and filters include Map Test Server?
The Rust Heatmap lists that Map Test Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Map Test Server mean?
These are the tags Map Test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Map Test Server?
To join by console, open it with F1 in Rust and enter client.connect 87.159.123.192:28015. Or press Launch Rust on this page, which connects you through Steam.