Rust HeatmapInfrared · players
IR live Players58,600 Servers11,758 Warm3,466 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

OnniHost Rust Server

Offline 87.157.244.29:40000 checked 28d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,838
rank
top 70%
28d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 28d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 01:22 UTC28d ago 0 – running 0
Mon 28 Sep, 08:33 UTC30d ago 0 – 1.7 days 0
Sun 27 Sep, 17:12 UTC31d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
395 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
246 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
70 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
81 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on OnniHost Rust Server?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on OnniHost Rust Server?

No next wipe can be predicted: OnniHost Rust Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 28 days 21 hours ago.

Population

How busy is OnniHost Rust Server?

Last seen 28 days 21 hours ago, OnniHost Rust Server is offline at the moment.

How does OnniHost Rust Server rank against other Rust servers?

Ranked #16,838 on seven-day player hours, OnniHost Rust Server is in the top 70% of all ranked servers.

Rules and settings

Which map does OnniHost Rust Server run?

The map on OnniHost Rust Server is procedural, size 3,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on OnniHost Rust Server?

A gather rate is not given in the name OnniHost Rust Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does OnniHost Rust Server run?

The build on OnniHost Rust Server is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is OnniHost Rust Server online, and how reliable is it?

Last seen 28 days 21 hours ago, OnniHost Rust Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 26 September 2026.

Where is OnniHost Rust Server located?

A region is not published for OnniHost Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 87.157.244.29:40000.

Tags

Which Rust Heatmap lists and filters include OnniHost Rust Server?

The Rust Heatmap lists that OnniHost Rust Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on OnniHost Rust Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags OnniHost Rust Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join OnniHost Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 87.157.244.29:40000. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.