TEST TEST TEST
Offline 87.126.166.148:28025 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 12:18 UTC28d ago | 1° | – | running | 1 |
| Tue 29 Sep, 16:58 UTC29d ago | 1° | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TEST TEST TEST?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on TEST TEST TEST?
TEST TEST TEST has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 28 days 11 hours ago.
Population
How busy is TEST TEST TEST?
TEST TEST TEST went quiet 28 days 8 hours ago and is offline right now.
How does TEST TEST TEST rank against other Rust servers?
Player hours over seven days put TEST TEST TEST at #15,705, in the top 66% of ranked servers.
Settings and rules
Which map does TEST TEST TEST run?
A procedural map of size 4,096 with seed 1337, generated by the game, runs on TEST TEST TEST. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on TEST TEST TEST?
No gather rate appears in the name TEST TEST TEST. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does TEST TEST TEST run?
The build on TEST TEST TEST is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is TEST TEST TEST online, and how reliable is it?
TEST TEST TEST is down just now; the last sighting was 28 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 24 September 2026.
Where is TEST TEST TEST located?
No region is published by TEST TEST TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 87.126.166.148:28025.
Tags
Which Rust Heatmap lists and filters include TEST TEST TEST?
Best Rust community servers are the Rust Heatmap lists that TEST TEST TEST fits. Filtering the list by Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on TEST TEST TEST mean?
The game's server browser reads the tags TEST TEST TEST publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TEST TEST TEST?
Enter client.connect 87.126.166.148:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.