your_server_name
Offline 87.117.53.2:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on your_server_name?
Its rhythm cannot yet be told: too few of your_server_name's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 30 hours ago the server made the world it is on now.
Population
How busy is your_server_name?
your_server_name went quiet 29 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1. Look at 11:00 UTC for the last 48 hours: that hour averaged 1 players.
How does your_server_name rank against other Rust servers?
Ranked #13,064 on seven-day player hours, your_server_name is in the top 59% of all ranked servers.
Settings and rules
Which map does your_server_name run?
your_server_name runs a procedural map, which the game generates.
What are the rules and settings on your_server_name?
The name your_server_name does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does your_server_name run?
Rust network protocol 2635 and build 168909 is the build your_server_name runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is your_server_name online, and how reliable is it?
Offline at the moment: your_server_name was last seen 29 hours ago. It first appears in Rust Heatmap records on 26 October 2026.
Where is your_server_name located?
No region is published by your_server_name. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 87.117.53.2:28015 is its address.
Tags
Which Rust Heatmap lists and filters include your_server_name?
These Rust Heatmap lists include your_server_name: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on your_server_name mean?
The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join your_server_name?
To join by console, open it with F1 in Rust and enter client.connect 87.117.53.2:28015. Or press Launch Rust on this page, which connects you through Steam.