euronothappy
Offline 87.117.185.8:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on euronothappy?
euronothappy has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 10 hours ago.
Player counts
How busy is euronothappy?
The last time euronothappy was seen was 11 days 9 hours ago, and it is offline now.
How does euronothappy rank against other Rust servers?
Player hours over seven days put euronothappy at #15,104, in the top 70% of ranked servers.
Map and rules
Which map does euronothappy run?
euronothappy runs a procedural map, which the game generates.
What are the rules and settings on euronothappy?
No gather rate appears in the name euronothappy. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does euronothappy run?
The build on euronothappy is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is euronothappy online, and how reliable is it?
Offline at the moment: euronothappy was last seen 11 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 October 2026.
Where is euronothappy located?
A region is not published for euronothappy. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 87.117.185.8:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include euronothappy?
The Rust Heatmap lists that euronothappy fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on euronothappy mean?
The game's server browser reads the tags euronothappy publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join euronothappy?
To join by console, open it with F1 in Rust and enter client.connect 87.117.185.8:28015. Or press Launch Rust on this page, which connects you through Steam.