Rust HeatmapInfrared · players
IR live Players45,616 Servers11,643 Warm3,092 Fresh wipes · 3h114 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Rusty Bucket Test

Offline 86.9.48.146:28015 checked 13d ago

pve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,226
rank
top 70%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct13 Oct17 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:47 UTC20d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 51 on average
81 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
18 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 33 on average
37 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
11 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 20 on average
34 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 18 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rusty Bucket Test?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Rusty Bucket Test?

Its rhythm cannot yet be told: too few of Rusty Bucket Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 20 days 8 hours ago the server made the world it is on now.

Population

How busy is Rusty Bucket Test?

Last seen 13 days 8 hours ago, Rusty Bucket Test is offline at the moment.

How does Rusty Bucket Test rank against other Rust servers?

Ranked #15,226 on seven-day player hours, Rusty Bucket Test is in the top 70% of all ranked servers.

Map and rules

Which map does Rusty Bucket Test run?

The map on Rusty Bucket Test is procedural, size 4,250 with seed 186244565, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Rusty Bucket Test?

A gather rate is not given in the name Rusty Bucket Test. The group limit is 8 players, which is the game's default. The server runs pve, no combat against other players. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Rusty Bucket Test run?

The build on Rusty Bucket Test is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Rusty Bucket Test online, and how reliable is it?

Rusty Bucket Test is down just now; the last sighting was 13 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 30 September 2026.

Where is Rusty Bucket Test located?

No region is published by Rusty Bucket Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 86.9.48.146:28015.

Lists and filters

Which Rust Heatmap lists and filters include Rusty Bucket Test?

The Rust Heatmap lists that Rusty Bucket Test fits are: Best Rust community servers and Best Rust PvE servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on Rusty Bucket Test mean?

These are the tags Rusty Bucket Test publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): PvE: the danger is the world, not other players. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Rusty Bucket Test?

Enter client.connect 86.9.48.146:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.