DeNewGuy's Modded Test Server
Offline 86.87.25.109:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on DeNewGuy's Modded Test Server?
The record of DeNewGuy's Modded Test Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 21 hours ago.
Population
How busy is DeNewGuy's Modded Test Server?
The last time DeNewGuy's Modded Test Server was seen was 5 days 21 hours ago, and it is offline now. A seven-day average of 0 players.
How does DeNewGuy's Modded Test Server rank against other Rust servers?
Player hours over seven days put DeNewGuy's Modded Test Server at #15,399, in the top 69% of ranked servers.
Map and rules
Which map does DeNewGuy's Modded Test Server run?
The game generates the procedural map on DeNewGuy's Modded Test Server.
What are the rules and settings on DeNewGuy's Modded Test Server?
The name DeNewGuy's Modded Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does DeNewGuy's Modded Test Server run?
The build on DeNewGuy's Modded Test Server is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is DeNewGuy's Modded Test Server online, and how reliable is it?
Offline at the moment: DeNewGuy's Modded Test Server was last seen 5 days 21 hours ago. 37 of 168 hours up over the last 7 full days, which is 22%. It first appears in Rust Heatmap records on 3 October 2026.
Where is DeNewGuy's Modded Test Server located?
No region is published by DeNewGuy's Modded Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 86.87.25.109:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include DeNewGuy's Modded Test Server?
The Rust Heatmap lists that DeNewGuy's Modded Test Server fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on DeNewGuy's Modded Test Server mean?
These are the tags DeNewGuy's Modded Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join DeNewGuy's Modded Test Server?
To join by console, open it with F1 in Rust and enter client.connect 86.87.25.109:28015. Or press Launch Rust on this page, which connects you through Steam.