cheggsLab
Offline 86.8.201.136:16261 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:30 UTC13d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on cheggsLab?
The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on cheggsLab?
Its rhythm cannot yet be told: too few of cheggsLab's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 13 days 20 hours ago.
Population
How busy is cheggsLab?
The last time cheggsLab was seen was 12 days 20 hours ago, and it is offline now.
How does cheggsLab rank against other Rust servers?
Player hours over seven days put cheggsLab at #14,513, in the top 67% of ranked servers.
Map and rules
Which map does cheggsLab run?
A procedural map of size 1,500 with seed 1582486418, generated by the game, runs on cheggsLab. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on cheggsLab?
No gather rate appears in the name cheggsLab. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does cheggsLab run?
Rust network protocol 2634 and build 167781 on Linux is what cheggsLab runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is cheggsLab online, and how reliable is it?
cheggsLab is down just now; the last sighting was 12 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 October 2026.
Where is cheggsLab located?
No region is published by cheggsLab. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 86.8.201.136:16261.
Tags
Which Rust Heatmap lists and filters include cheggsLab?
The Rust Heatmap lists that cheggsLab fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on cheggsLab mean?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags cheggsLab publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join cheggsLab?
Press F1 in Rust to open the console, then enter client.connect 86.8.201.136:16261. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.