Rust HeatmapInfrared · players
IR live Players70,701 Servers11,736 Warm3,622 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–400° · slots

[EU] Shardfall | PvE MMO | One character, every world

Offline 86.21.233.58:28035 checked 11d ago

moddedcarbon
Sp1 · players now 0/ 400
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,102
rank
top 70%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:51 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
139 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
138 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
42 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
19 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU] Shardfall | PvE MMO | One character, every world?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on [EU] Shardfall | PvE MMO | One character, every world?

The record of [EU] Shardfall | PvE MMO | One character, every world's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 17 days 12 hours ago.

Population

How busy is [EU] Shardfall | PvE MMO | One character, every world?

Last seen 11 days 21 hours ago, [EU] Shardfall | PvE MMO | One character, every world is offline at the moment.

How does [EU] Shardfall | PvE MMO | One character, every world rank against other Rust servers?

The top 70% of ranked servers includes [EU] Shardfall | PvE MMO | One character, every world, at #15,102 for player hours over the last seven days.

Map and rules

Which map does [EU] Shardfall | PvE MMO | One character, every world run?

A procedural map of size 1,000 with seed 2026, generated by the game, runs on [EU] Shardfall | PvE MMO | One character, every world. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [EU] Shardfall | PvE MMO | One character, every world?

No gather rate appears in the name [EU] Shardfall | PvE MMO | One character, every world. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [EU] Shardfall | PvE MMO | One character, every world run?

Rust network protocol 2634 and build 167398 is the build [EU] Shardfall | PvE MMO | One character, every world runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is [EU] Shardfall | PvE MMO | One character, every world online, and how reliable is it?

Last seen 11 days 21 hours ago, [EU] Shardfall | PvE MMO | One character, every world is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 9 October 2026.

Where is [EU] Shardfall | PvE MMO | One character, every world located?

The name of [EU] Shardfall | PvE MMO | One character, every world points to Europe, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 86.21.233.58:28035.

Lists and filters

Which Rust Heatmap lists and filters include [EU] Shardfall | PvE MMO | One character, every world?

The Rust Heatmap lists that [EU] Shardfall | PvE MMO | One character, every world fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [EU] Shardfall | PvE MMO | One character, every world mean?

gmrust (Game mode): Survival in the standard Rust form; mp400 (Max players): The slot count is 400; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags [EU] Shardfall | PvE MMO | One character, every world publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [EU] Shardfall | PvE MMO | One character, every world?

Enter client.connect 86.21.233.58:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp400
Max players The slot count is 400.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build Build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.