[EU] Shardfall | PvE MMO | One character, every world
Offline 86.21.233.58:28035 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:51 UTC17d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] Shardfall | PvE MMO | One character, every world?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on [EU] Shardfall | PvE MMO | One character, every world?
The record of [EU] Shardfall | PvE MMO | One character, every world's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 17 days 12 hours ago.
Population
How busy is [EU] Shardfall | PvE MMO | One character, every world?
Last seen 11 days 21 hours ago, [EU] Shardfall | PvE MMO | One character, every world is offline at the moment.
How does [EU] Shardfall | PvE MMO | One character, every world rank against other Rust servers?
The top 70% of ranked servers includes [EU] Shardfall | PvE MMO | One character, every world, at #15,102 for player hours over the last seven days.
Map and rules
Which map does [EU] Shardfall | PvE MMO | One character, every world run?
A procedural map of size 1,000 with seed 2026, generated by the game, runs on [EU] Shardfall | PvE MMO | One character, every world. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [EU] Shardfall | PvE MMO | One character, every world?
No gather rate appears in the name [EU] Shardfall | PvE MMO | One character, every world. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [EU] Shardfall | PvE MMO | One character, every world run?
Rust network protocol 2634 and build 167398 is the build [EU] Shardfall | PvE MMO | One character, every world runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is [EU] Shardfall | PvE MMO | One character, every world online, and how reliable is it?
Last seen 11 days 21 hours ago, [EU] Shardfall | PvE MMO | One character, every world is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 9 October 2026.
Where is [EU] Shardfall | PvE MMO | One character, every world located?
The name of [EU] Shardfall | PvE MMO | One character, every world points to Europe, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 86.21.233.58:28035.
Lists and filters
Which Rust Heatmap lists and filters include [EU] Shardfall | PvE MMO | One character, every world?
The Rust Heatmap lists that [EU] Shardfall | PvE MMO | One character, every world fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [EU] Shardfall | PvE MMO | One character, every world mean?
gmrust (Game mode): Survival in the standard Rust form; mp400 (Max players): The slot count is 400; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags [EU] Shardfall | PvE MMO | One character, every world publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [EU] Shardfall | PvE MMO | One character, every world?
Enter client.connect 86.21.233.58:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.