Test Server
Offline 86.2.28.172:28015 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Server?
Its rhythm cannot yet be told: too few of Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 53 days 23 hours ago.
Population
How busy is Test Server?
Test Server went quiet 33 days 16 hours ago and is offline right now.
How does Test Server rank against other Rust servers?
The top 71% of ranked servers includes Test Server, at #15,558 for player hours over the last seven days.
Settings and rules
Which map does Test Server run?
Test Server runs a procedural map, which the game generates.
What are the rules and settings on Test Server?
The name Test Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Test Server run?
The build on Test Server is Rust network protocol 2633 and build 162929, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test Server online, and how reliable is it?
Test Server is down just now; the last sighting was 33 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 September 2026.
Where is Test Server located?
No region is published by Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 86.2.28.172:28015.
Tags
Which Rust Heatmap lists and filters include Test Server?
Best Rust community servers are the Rust Heatmap lists that Test Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Test Server mean?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): This build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Test Server?
Enter client.connect 86.2.28.172:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.