Cyberbunny Staging Server
Offline 86.191.66.215:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Cyberbunny Staging Server?
Cyberbunny Staging Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 35 days ago the server made the world it is on now.
Population
How busy is Cyberbunny Staging Server?
Last seen 34 days 21 hours ago, Cyberbunny Staging Server is offline at the moment.
How does Cyberbunny Staging Server rank against other Rust servers?
Player hours over seven days put Cyberbunny Staging Server at #13,392, in the top 60% of ranked servers.
Rules and settings
Which map does Cyberbunny Staging Server run?
The game generates the procedural map on Cyberbunny Staging Server.
What are the rules and settings on Cyberbunny Staging Server?
A gather rate is not given in the name Cyberbunny Staging Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Cyberbunny Staging Server run?
The build on Cyberbunny Staging Server is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Cyberbunny Staging Server online, and how reliable is it?
Cyberbunny Staging Server is down just now; the last sighting was 34 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 24 September 2026.
Where is Cyberbunny Staging Server located?
No region is published by Cyberbunny Staging Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 86.191.66.215:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Cyberbunny Staging Server?
Best Rust community servers are the Rust Heatmap lists that Cyberbunny Staging Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Cyberbunny Staging Server mean?
The game's server browser reads the tags Cyberbunny Staging Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): This server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Cyberbunny Staging Server?
To join by console, open it with F1 in Rust and enter client.connect 86.191.66.215:28015. Or press Launch Rust on this page, which connects you through Steam.