Cyberbunny Staging Server
Offline 86.191.185.174:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Cyberbunny Staging Server?
The record of Cyberbunny Staging Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 34 days 7 hours ago.
Population
How busy is Cyberbunny Staging Server?
Last seen 34 days 6 hours ago, Cyberbunny Staging Server is offline at the moment.
How does Cyberbunny Staging Server rank against other Rust servers?
The top 60% of ranked servers includes Cyberbunny Staging Server, at #13,374 for player hours over the last seven days.
Map and rules
Which map does Cyberbunny Staging Server run?
A procedural map, generated by the game, runs on Cyberbunny Staging Server.
What are the rules and settings on Cyberbunny Staging Server?
A gather rate is not given in the name Cyberbunny Staging Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Cyberbunny Staging Server run?
Rust network protocol 2633 and build 165217 is the build Cyberbunny Staging Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Cyberbunny Staging Server online, and how reliable is it?
Last seen 34 days 6 hours ago, Cyberbunny Staging Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 24 September 2026.
Where is Cyberbunny Staging Server located?
Nothing about a region comes from Cyberbunny Staging Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 86.191.185.174:28015.
Tags
Which Rust Heatmap lists and filters include Cyberbunny Staging Server?
Best Rust community servers are the Rust Heatmap lists that Cyberbunny Staging Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Cyberbunny Staging Server mean?
The game's server browser reads the tags Cyberbunny Staging Server publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Cyberbunny Staging Server?
Enter client.connect 86.191.185.174:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.