Rust HeatmapInfrared · players
IR live Players74,886 Servers11,806 Warm3,724 Fresh wipes · 3h106 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–20° · slots

Cyberbunny Staging Server

Offline 86.191.185.174:28015 checked 34d ago

Sp1 · players now 1/ 20
5% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,374
rank
top 60%
34d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
562 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
360 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
44 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
41 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
119 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
131 / 300

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Cyberbunny Staging Server?

The record of Cyberbunny Staging Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 34 days 7 hours ago.

Population

How busy is Cyberbunny Staging Server?

Last seen 34 days 6 hours ago, Cyberbunny Staging Server is offline at the moment.

How does Cyberbunny Staging Server rank against other Rust servers?

The top 60% of ranked servers includes Cyberbunny Staging Server, at #13,374 for player hours over the last seven days.

Map and rules

Which map does Cyberbunny Staging Server run?

A procedural map, generated by the game, runs on Cyberbunny Staging Server.

What are the rules and settings on Cyberbunny Staging Server?

A gather rate is not given in the name Cyberbunny Staging Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Cyberbunny Staging Server run?

Rust network protocol 2633 and build 165217 is the build Cyberbunny Staging Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Cyberbunny Staging Server online, and how reliable is it?

Last seen 34 days 6 hours ago, Cyberbunny Staging Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 24 September 2026.

Where is Cyberbunny Staging Server located?

Nothing about a region comes from Cyberbunny Staging Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 86.191.185.174:28015.

Tags

Which Rust Heatmap lists and filters include Cyberbunny Staging Server?

Best Rust community servers are the Rust Heatmap lists that Cyberbunny Staging Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Cyberbunny Staging Server mean?

The game's server browser reads the tags Cyberbunny Staging Server publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Cyberbunny Staging Server?

Enter client.connect 86.191.185.174:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players The slot count is 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.