RustOverlay test
Offline 86.150.56.94:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:08 UTC11d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustOverlay test?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RustOverlay test?
The record of RustOverlay test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 11 days 2 hours ago.
Player counts
How busy is RustOverlay test?
The last time RustOverlay test was seen was 9 days 3 hours ago, and it is offline now.
How does RustOverlay test rank against other Rust servers?
Ranked #13,039 on seven-day player hours, RustOverlay test is in the top 59% of all ranked servers.
Map and rules
Which map does RustOverlay test run?
The game generates the procedural map on RustOverlay test.
What are the rules and settings on RustOverlay test?
The name RustOverlay test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does RustOverlay test run?
Rust network protocol 2634 and build 167781 is the build RustOverlay test runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustOverlay test online, and how reliable is it?
RustOverlay test is down just now; the last sighting was 9 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 October 2026.
Where is RustOverlay test located?
No region is published by RustOverlay test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 86.150.56.94:28015 is its address.
Tags
Which Rust Heatmap lists and filters include RustOverlay test?
These Rust Heatmap lists include RustOverlay test: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on RustOverlay test mean?
These are the tags RustOverlay test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join RustOverlay test?
To join by console, open it with F1 in Rust and enter client.connect 86.150.56.94:28015. Or press Launch Rust on this page, which connects you through Steam.