cdogservers.net - Public
Offline 86.135.125.204:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on cdogservers.net - Public?
Its rhythm cannot yet be told: too few of cdogservers.net - Public's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 9 days 8 hours ago.
Population
How busy is cdogservers.net - Public?
The last time cdogservers.net - Public was seen was 8 days 7 hours ago, and it is offline now.
How does cdogservers.net - Public rank against other Rust servers?
Player hours over seven days put cdogservers.net - Public at #15,411, in the top 69% of ranked servers.
Settings and rules
Which map does cdogservers.net - Public run?
cdogservers.net - Public runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on cdogservers.net - Public?
No gather rate appears in the name cdogservers.net - Public. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does cdogservers.net - Public run?
Rust network protocol 2634 and build 167781 on Windows is what cdogservers.net - Public runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is cdogservers.net - Public online, and how reliable is it?
cdogservers.net - Public is down just now; the last sighting was 8 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 21 October 2026.
Where is cdogservers.net - Public located?
No region is published by cdogservers.net - Public. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 86.135.125.204:28015.
Tags
Which Rust Heatmap lists and filters include cdogservers.net - Public?
Best Rust community servers are the Rust Heatmap lists that cdogservers.net - Public fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on cdogservers.net - Public mean?
These are the tags cdogservers.net - Public publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp400 (Max players): The slot count is 400; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join cdogservers.net - Public?
To join by console, open it with F1 in Rust and enter client.connect 86.135.125.204:28015. Or press Launch Rust on this page, which connects you through Steam.