cdogservers.net - Public
Offline 86.128.139.225:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on cdogservers.net - Public?
Its rhythm cannot yet be told: too few of cdogservers.net - Public's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 16 days 13 hours ago.
Population
How busy is cdogservers.net - Public?
The last time cdogservers.net - Public was seen was 11 days 17 hours ago, and it is offline now.
How does cdogservers.net - Public rank against other Rust servers?
Ranked #15,230 on seven-day player hours, cdogservers.net - Public is in the top 70% of all ranked servers.
Settings and rules
Which map does cdogservers.net - Public run?
cdogservers.net - Public runs a procedural map of size 3,000 with seed 689777, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on cdogservers.net - Public?
A gather rate is not given in the name cdogservers.net - Public. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does cdogservers.net - Public run?
Rust network protocol 2634 and build 167781 on Windows is what cdogservers.net - Public runs. Steam updates your game for you, and the protocol has to match for you to join.
Is cdogservers.net - Public online, and how reliable is it?
cdogservers.net - Public is down just now; the last sighting was 11 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 16 October 2026.
Where is cdogservers.net - Public located?
No region is published by cdogservers.net - Public. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 86.128.139.225:28015.
Tags
Which Rust Heatmap lists and filters include cdogservers.net - Public?
These Rust Heatmap lists include cdogservers.net - Public: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on cdogservers.net - Public mean?
The game's server browser reads the tags cdogservers.net - Public publishes: gmrust (Game mode): Rust survival, standard rules; mp400 (Max players): Slot count: 400; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join cdogservers.net - Public?
To join by console, open it with F1 in Rust and enter client.connect 86.128.139.225:28015. Or press Launch Rust on this page, which connects you through Steam.