Rust HeatmapInfrared · players
IR live Players32,278 Servers11,650 Warm2,796 Fresh wipes · 3h79 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Nono Dev Lab

Offline 86.122.160.121:28015 checked 32d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,065
rank
top 65%
36d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 32d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep29 Sep1 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 22:36 UTC36d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
147 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
116 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
30 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Nono Dev Lab?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Nono Dev Lab?

Nono Dev Lab has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 36 days 5 hours ago.

Population

How busy is Nono Dev Lab?

The last time Nono Dev Lab was seen was 32 days 20 hours ago, and it is offline now.

How does Nono Dev Lab rank against other Rust servers?

Ranked #15,065 on seven-day player hours, Nono Dev Lab is in the top 65% of all ranked servers.

Rules and settings

Which map does Nono Dev Lab run?

A procedural map, generated by the game, runs on Nono Dev Lab.

What are the rules and settings on Nono Dev Lab?

The name Nono Dev Lab does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does Nono Dev Lab run?

Rust network protocol 2633 and build 165217 on Windows is what Nono Dev Lab runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Nono Dev Lab online, and how reliable is it?

Last seen 32 days 20 hours ago, Nono Dev Lab is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 22 September 2026.

Where is Nono Dev Lab located?

A region is not published for Nono Dev Lab. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 86.122.160.121:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Nono Dev Lab?

The Rust Heatmap lists that Nono Dev Lab fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Nono Dev Lab mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags Nono Dev Lab publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Nono Dev Lab?

To join by console, open it with F1 in Rust and enter client.connect 86.122.160.121:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.