Rust HeatmapInfrared · players
IR live Players79,295 Servers11,799 Warm3,786 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–3° · slots

Rust Development Server

Offline 86.120.159.44:28015 checked 3h ago

Sp1 · players now 1/ 3
33% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 05:00flare: a wipe in that hourWed 16:00
1
7-day average
peak 1
#4,890
rank
top 22%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 3h ago

Li2Players

AveragePeak
00.250.50.75105:0009:0013:0018:0006:0016:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:35 UTC5d ago 1 – running 1
Thu 22 Oct, 17:52 UTC6d ago 1 – 1 days 1
Tue 20 Oct, 14:58 UTC8d ago 1 held half 2.1 days 1
Tue 20 Oct, 07:50 UTC8d ago 1 – 0.3 days 1
Sat 17 Oct, 17:24 UTC11d ago 1 held half 2.6 days 1
Sat 17 Oct, 05:18 UTC11d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
586 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
372 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
38 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
130 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
144 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rust Development Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Rust Development Server?

No next wipe can be predicted: Rust Development Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 5 days 2 hours ago the server made the world it is on now.

Population

How busy is Rust Development Server?

The last time Rust Development Server was seen was 3 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.

How does Rust Development Server rank against other Rust servers?

Ranked #4,890 on seven-day player hours, Rust Development Server is in the top 22% of all ranked servers.

Map and rules

Which map does Rust Development Server run?

A procedural map, generated by the game, runs on Rust Development Server.

What are the rules and settings on Rust Development Server?

The name Rust Development Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.

Server details

Which version of Rust does Rust Development Server run?

Rust network protocol 2635 and build 168909 is the build Rust Development Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust Development Server online, and how reliable is it?

Offline at the moment: Rust Development Server was last seen 3 hours ago. It was up 57 of 168 hours across the last 7 full days, or 34% of the time. The first record of it on Rust Heatmap is 13 October 2026.

Where is Rust Development Server located?

No region is published by Rust Development Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 86.120.159.44:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Rust Development Server?

The Rust Heatmap lists that Rust Development Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on Rust Development Server mean?

These are the tags Rust Development Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): The slot count is 3; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rust Development Server?

To join by console, open it with F1 in Rust and enter client.connect 86.120.159.44:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp3
Max players The slot count is 3.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.