#1 Rust LAN-Server | TEST
Offline 86.103.6.197:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on #1 Rust LAN-Server | TEST?
Drawn from the force wipe, the next wipe on #1 Rust LAN-Server | TEST is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 39 days 2 hours ago. The tags list one wipe a month.
Population
How busy is #1 Rust LAN-Server | TEST?
The last time #1 Rust LAN-Server | TEST was seen was 39 days 1 hours ago, and it is offline now.
How does #1 Rust LAN-Server | TEST rank against other Rust servers?
Player hours over seven days put #1 Rust LAN-Server | TEST at #15,491, in the top 67% of ranked servers.
Rules and settings
Which map does #1 Rust LAN-Server | TEST run?
The game generates the procedural map on #1 Rust LAN-Server | TEST.
What are the rules and settings on #1 Rust LAN-Server | TEST?
The name #1 Rust LAN-Server | TEST does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does #1 Rust LAN-Server | TEST run?
Rust network protocol 2633 and build 164530 on Windows is what #1 Rust LAN-Server | TEST runs. To join, your game must match the protocol; Steam handles the update.
Is #1 Rust LAN-Server | TEST online, and how reliable is it?
#1 Rust LAN-Server | TEST is down just now; the last sighting was 39 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 19 September 2026.
Where is #1 Rust LAN-Server | TEST located?
No region is published by #1 Rust LAN-Server | TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 86.103.6.197:28015 is its address.
Tags
Which Rust Heatmap lists and filters include #1 Rust LAN-Server | TEST?
These Rust Heatmap lists include #1 Rust LAN-Server | TEST: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on #1 Rust LAN-Server | TEST mean?
These are the tags #1 Rust LAN-Server | TEST publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): This server has 25 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join #1 Rust LAN-Server | TEST?
To join by console, open it with F1 in Rust and enter client.connect 86.103.6.197:28015. Or press Launch Rust on this page, which connects you through Steam.