Rust HeatmapInfrared · players
IR live Players54,556 Servers11,722 Warm3,373 Fresh wipes · 3h137 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–25° · slots

#1 Rust LAN-Server | TEST

Offline 86.103.4.96:28015 checked 37d ago

monthly wipes moddedcarbon
Sp1 · players now 0/ 25
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,478
rank
top 70%
38d ago
last wipe
monthly schedule
8d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 37d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
59 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
16 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
8 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 60 on average
81 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 59 on average
132 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
0 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on #1 Rust LAN-Server | TEST?

Drawn from the force wipe, the next wipe on #1 Rust LAN-Server | TEST is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 38 days 7 hours ago the server made the world it is on now. Its tags state a wipe each month.

Population

How busy is #1 Rust LAN-Server | TEST?

Last seen 37 days 3 hours ago, #1 Rust LAN-Server | TEST is offline at the moment.

How does #1 Rust LAN-Server | TEST rank against other Rust servers?

Player hours over seven days put #1 Rust LAN-Server | TEST at #15,478, in the top 70% of ranked servers.

Settings and rules

Which map does #1 Rust LAN-Server | TEST run?

#1 Rust LAN-Server | TEST runs a procedural map of size 1,500 with seed 100816564, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on #1 Rust LAN-Server | TEST?

No gather rate appears in the name #1 Rust LAN-Server | TEST. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does #1 Rust LAN-Server | TEST run?

Rust network protocol 2633 and build 164530 on Windows is what #1 Rust LAN-Server | TEST runs. To join, your game must match the protocol; Steam handles the update.

Is #1 Rust LAN-Server | TEST online, and how reliable is it?

Offline at the moment: #1 Rust LAN-Server | TEST was last seen 37 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 20 September 2026.

Where is #1 Rust LAN-Server | TEST located?

Nothing about a region comes from #1 Rust LAN-Server | TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 86.103.4.96:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include #1 Rust LAN-Server | TEST?

The Rust Heatmap lists that #1 Rust LAN-Server | TEST fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on #1 Rust LAN-Server | TEST mean?

The game's server browser reads the tags #1 Rust LAN-Server | TEST publishes: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): Slot count: 25; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join #1 Rust LAN-Server | TEST?

Press F1 in Rust to open the console, then enter client.connect 86.103.4.96:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp25
Max players Slot count: 25.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.