#1 Rust LAN-Server | TEST
Offline 86.103.4.96:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on #1 Rust LAN-Server | TEST?
Drawn from the force wipe, the next wipe on #1 Rust LAN-Server | TEST is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 38 days 7 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is #1 Rust LAN-Server | TEST?
Last seen 37 days 3 hours ago, #1 Rust LAN-Server | TEST is offline at the moment.
How does #1 Rust LAN-Server | TEST rank against other Rust servers?
Player hours over seven days put #1 Rust LAN-Server | TEST at #15,478, in the top 70% of ranked servers.
Settings and rules
Which map does #1 Rust LAN-Server | TEST run?
#1 Rust LAN-Server | TEST runs a procedural map of size 1,500 with seed 100816564, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on #1 Rust LAN-Server | TEST?
No gather rate appears in the name #1 Rust LAN-Server | TEST. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does #1 Rust LAN-Server | TEST run?
Rust network protocol 2633 and build 164530 on Windows is what #1 Rust LAN-Server | TEST runs. To join, your game must match the protocol; Steam handles the update.
Is #1 Rust LAN-Server | TEST online, and how reliable is it?
Offline at the moment: #1 Rust LAN-Server | TEST was last seen 37 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 20 September 2026.
Where is #1 Rust LAN-Server | TEST located?
Nothing about a region comes from #1 Rust LAN-Server | TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 86.103.4.96:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include #1 Rust LAN-Server | TEST?
The Rust Heatmap lists that #1 Rust LAN-Server | TEST fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on #1 Rust LAN-Server | TEST mean?
The game's server browser reads the tags #1 Rust LAN-Server | TEST publishes: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): Slot count: 25; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join #1 Rust LAN-Server | TEST?
Press F1 in Rust to open the console, then enter client.connect 86.103.4.96:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.