Rust HeatmapInfrared · players
IR live Players95,829 Servers11,876 Warm4,104 Fresh wipes · 3h152 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Tin & Blood

Offline 85.72.243.22:35005 checked 37d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,515
rank
no region published
45d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 37d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
829 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
55 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
131 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
474 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
291 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
215 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Tin & Blood?

Tin & Blood has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 45 days 22 hours ago.

Player counts

How busy is Tin & Blood?

The last time Tin & Blood was seen was 37 days 3 hours ago, and it is offline now.

How does Tin & Blood rank against other Rust servers?

Player hours over seven days put Tin & Blood at #15,515, in the top – of ranked servers.

Settings and rules

Which map does Tin & Blood run?

The game generates the procedural map on Tin & Blood.

What are the rules and settings on Tin & Blood?

The name Tin & Blood does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Tin & Blood run?

The build on Tin & Blood is Rust network protocol 2633 and build 164530, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Tin & Blood online, and how reliable is it?

Offline at the moment: Tin & Blood was last seen 37 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 20 September 2026.

Where is Tin & Blood located?

Nothing about a region comes from Tin & Blood. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 85.72.243.22:35005 is its address.

Tags

Which Rust Heatmap lists and filters include Tin & Blood?

Best Rust community servers are the Rust Heatmap lists that Tin & Blood fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tin & Blood mean?

These are the tags Tin & Blood publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Tin & Blood?

Enter client.connect 85.72.243.22:35005 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs164530
Build This build is 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.