Rust HeatmapInfrared · players
IR live Players34,939 Servers11,686 Warm2,865 Fresh wipes · 3h97 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

[ESP/Ñ] DEV

Offline EU 85.50.86.46:22619 checked 30d ago

biweekly wipes moddedcarbonpve
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,917
rank
top 71% · #2575 in EU
42d ago
last wipe
biweekly schedule
7d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 30d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
97 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
6 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
5 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 27 on average
2 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 27 on average
6 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 25 on average
10 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [ESP/Ñ] DEV?

Drawn from the force wipe, the next wipe on [ESP/Ñ] DEV is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 42 days 5 hours ago. Its tags state a wipe every two weeks.

Population

How busy is [ESP/Ñ] DEV?

The last time [ESP/Ñ] DEV was seen was 30 days 1 hours ago, and it is offline now.

How does [ESP/Ñ] DEV rank against other Rust servers?

Top 71% of ranked servers and #2,575 in Europe: that is [ESP/Ñ] DEV at #16,917 for player hours over seven days.

Map and rules

Which map does [ESP/Ñ] DEV run?

A procedural map of size 3,750 with seed 1337, generated by the game, runs on [ESP/Ñ] DEV. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Bots y eventos en todo el mapa.

What are the rules and settings on [ESP/Ñ] DEV?

A gather rate is not given in the name [ESP/Ñ] DEV. 12 players is the cap for groups. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [ESP/Ñ] DEV run?

Rust network protocol 2633 and build 165217 is the build [ESP/Ñ] DEV runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [ESP/Ñ] DEV online, and how reliable is it?

Offline at the moment: [ESP/Ñ] DEV was last seen 30 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 29 September 2026.

Where is [ESP/Ñ] DEV located?

In Europe, [ESP/Ñ] DEV lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 85.50.86.46:22619.

Tags

Which Rust Heatmap lists and filters include [ESP/Ñ] DEV?

These Rust Heatmap lists include [ESP/Ñ] DEV: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on [ESP/Ñ] DEV mean?

These are the tags [ESP/Ñ] DEV publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts12 (Group limit): A team holds no more than 12; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [ESP/Ñ] DEV?

Press F1 in Rust to open the console, then enter client.connect 85.50.86.46:22619. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,EU,^p,gmrust,cs165217,ts12

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players Slot count: 40.
ts12
Group limit A team holds no more than 12.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.