Rust Test Local
Offline 85.251.89.125:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:43 UTC8d ago | 1° | – | running | 1 |
| Fri 9 Oct, 13:39 UTC19d ago | 1° | – | 11.4 days | 1 |
| Fri 18 Sep, 07:56 UTC41d ago | 1° | halved by day 3 | 21.2 days | 0 |
| Fri 18 Sep, 00:11 UTC41d ago | 1° | – | 0.3 days | 1 |
| Wed 16 Sep, 00:25 UTC43d ago | 1° | held half | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust Test Local?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on Rust Test Local?
No next wipe can be predicted: Rust Test Local wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 8 days 12 hours ago.
Population
How busy is Rust Test Local?
The last time Rust Test Local was seen was 7 days 23 hours ago, and it is offline now.
How does Rust Test Local rank against other Rust servers?
Ranked #15,423 on seven-day player hours, Rust Test Local is in the top 69% of all ranked servers.
Map and rules
Which map does Rust Test Local run?
A procedural map, generated by the game, runs on Rust Test Local.
What are the rules and settings on Rust Test Local?
A gather rate is not given in the name Rust Test Local. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does Rust Test Local run?
The build on Rust Test Local is Rust network protocol 2634 and build 167234, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Test Local online, and how reliable is it?
Offline at the moment: Rust Test Local was last seen 7 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rust Test Local located?
A region is not published for Rust Test Local. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 85.251.89.125:28015.
Tags
Which Rust Heatmap lists and filters include Rust Test Local?
The Rust Heatmap lists that Rust Test Local fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Test Local mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167234 (Build): This build is 167234; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Rust Test Local publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust Test Local?
Press F1 in Rust to open the console, then enter client.connect 85.251.89.125:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.