az Server gamever.io
Online 85.234.69.39:29511 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on az Server gamever.io?
The record of az Server gamever.io's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 117 days 15 hours ago.
Population
How busy is az Server gamever.io?
The current population of az Server gamever.io is 0, against 20 slots. A seven-day average of 0 players.
How does az Server gamever.io rank against other Rust servers?
Player hours over seven days put az Server gamever.io at #15,358, in the top 69% of ranked servers.
Map and rules
Which map does az Server gamever.io run?
az Server gamever.io runs a procedural map of size 2,500 with seed 12345, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on az Server gamever.io?
No gather rate appears in the name az Server gamever.io. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does az Server gamever.io run?
Rust network protocol 2631 and build 156658 is the build az Server gamever.io runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is az Server gamever.io online, and how reliable is it?
Right now az Server gamever.io shows as online. Its reported uptime dates the last restart to about 15 days 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is az Server gamever.io located?
Nothing about a region comes from az Server gamever.io. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 85.234.69.39:29511.
Does az Server gamever.io run smoothly?
The last 48 hours brought an average of 144 server fps and a floor of 143. Buildings, deployables and the rest of the world came to as much as 29,341 entities. The highest memory use was 3,030 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include az Server gamever.io?
The Rust Heatmap lists that az Server gamever.io fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on az Server gamever.io mean?
These are the tags az Server gamever.io publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): The server runs game protocol 2631, so your game has to match it; cs156658 (Build): This build is 156658; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join az Server gamever.io?
Press F1 in Rust to open the console, then enter client.connect 85.234.69.39:29511. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://gamever.io.
