Rust HeatmapInfrared · players
IR live Players36,352 Servers11,696 Warm2,907 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

az Server gamever.io

Online 85.234.69.39:29511 checked 9m ago

Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 03:00flare: a wipe in that hourThu 01:00
0
7-day average
peak –
#15,358
rank
top 69%
117d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Li3Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
161 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
97 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
17 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on az Server gamever.io?

The record of az Server gamever.io's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 117 days 15 hours ago.

Population

How busy is az Server gamever.io?

The current population of az Server gamever.io is 0, against 20 slots. A seven-day average of 0 players.

How does az Server gamever.io rank against other Rust servers?

Player hours over seven days put az Server gamever.io at #15,358, in the top 69% of ranked servers.

Map and rules

Which map does az Server gamever.io run?

az Server gamever.io runs a procedural map of size 2,500 with seed 12345, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on az Server gamever.io?

No gather rate appears in the name az Server gamever.io. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does az Server gamever.io run?

Rust network protocol 2631 and build 156658 is the build az Server gamever.io runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is az Server gamever.io online, and how reliable is it?

Right now az Server gamever.io shows as online. Its reported uptime dates the last restart to about 15 days 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is az Server gamever.io located?

Nothing about a region comes from az Server gamever.io. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 85.234.69.39:29511.

Does az Server gamever.io run smoothly?

The last 48 hours brought an average of 144 server fps and a floor of 143. Buildings, deployables and the rest of the world came to as much as 29,341 entities. The highest memory use was 3,030 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include az Server gamever.io?

The Rust Heatmap lists that az Server gamever.io fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on az Server gamever.io mean?

These are the tags az Server gamever.io publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): The server runs game protocol 2631, so your game has to match it; cs156658 (Build): This build is 156658; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join az Server gamever.io?

Press F1 in Rust to open the console, then enter client.connect 85.234.69.39:29511. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://gamever.io.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2631,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp20
Max players Slot count: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2631
Protocol The server runs game protocol 2631, so your game has to match it.
cs156658
Build This build is 156658.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.