Rust HeatmapInfrared · players
IR live Players73,164 Servers11,801 Warm3,682 Fresh wipes · 3h113 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 3° now Linear · 0–100° · slots

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

Online EU 85.233.150.44:35015 checked 6m ago

10x biweekly wipes moddedoxide
Sp1 · players now 3/ 100
3% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Mon 22:00flare: a wipe in that hourWed 19:00
1
7-day average
peak 6
#3,307
rank
top 15% · #1228 in EU
5d ago
last wipe
biweekly schedule
1d 18h
next wipe
Fri 30 Oct, 15:34 UTC
UTC checked 6m ago

Li2Players

AveragePeak
0246822:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Li3Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:34 UTC, in 1d 18h. Every 7 days 4 hours · medium confidence

7.3 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 5.5

Coming wipes

1d 18h
Fri 30 Oct, 15:34 UTC
7d 21h
Thu 5 Nov, 19:00 UTC
FW
8d 22h
Fri 6 Nov, 19:21 UTC
16d 1h
Fri 13 Nov, 23:08 UTC
23d 5h
Sat 21 Nov, 02:54 UTC
30d 9h
Sat 28 Nov, 06:41 UTC
35d 21h
Thu 3 Dec, 19:00 UTC
FW
37d 13h
Sat 5 Dec, 10:28 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:47 UTC5d ago 3 – running 0
Fri 16 Oct, 08:01 UTC12d ago 3 halved by day 6 7.2 days 0
Thu 8 Oct, 16:08 UTC20d ago 4 held half 7.7 days 0
Fri 2 Oct, 12:57 UTC26d ago 5 halved by day 5 6.1 days 0
Fri 25 Sep, 03:34 UTC33d ago 4 held half 7.4 days 0
Thu 17 Sep, 19:34 UTC41d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 76 on average
117 / 150
PROSTOJ CLASSIC #5 [X10|SKINS]
EU · groups of 100+ · 10x · biweekly · 9 on average
4 / 100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTS
EU · groups of 8+ · 10x · biweekly · 3 on average
1 / 50
Turbo Rust 10x | PvP | MyMini | SkinBox | x10
EU · groups of 20+ · 10x · biweekly · 2 on average
3 / 10
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 343 on average
432 / 500
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 151 on average
113 / 400

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Its recent wipes drew an average peak of 3 players. 6 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 60% of its recent wipes. By day 5.5 it was below half in the wipes that did not hold.

What is the wipe schedule on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The recent gap between wipes on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is about 7.3 days. Due on Friday 30 October at 15:34 UTC: the next wipe. The world in play now was made 5 days 9 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The current population of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is 3, against 100 slots. The average across the last seven days is 1 players; the peak reached 6. Its busiest point in the last 48 hours was 14:00 UTC, averaging 3 players.

How does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] rank against other Rust servers?

Top 15% of ranked servers and #1,228 in Europe: that is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] at #3,307 for player hours over seven days.

Settings and rules

Which map does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run?

A procedural map of size 3,700 with seed 262731628, generated by the game, runs on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

10x gather is what Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] advertises in its name. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run?

The build on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] online, and how reliable is it?

Online now: Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. About 39 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] located?

With its EU tag, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 85.233.150.44:35015.

Does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run smoothly?

The last 48 hours brought an average of 58 server fps and a floor of 22. The world held as many as 88,778 entities, buildings and deployables included. At its peak it held 3,563 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

These Rust Heatmap lists include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]: 10x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x brings it up.

What do the server tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] mean?

The game's server browser reads the tags Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Enter client.connect 85.233.150.44:35015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.