Rust HeatmapInfrared · players
IR live Players33,162 Servers11,622 Warm2,812 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Rust Server by nitrado.net

Online 85.190.162.198:11900 checked 7m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 07:00flare: a wipe in that hourThu 04:00
0
7-day average
peak –
#15,341
rank
top 69%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7m ago

Li2Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

02.557.51007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
162 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
154 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
74 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Rust Server by nitrado.net?

The record of Rust Server by nitrado.net's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 2 days 16 hours ago.

Player counts

How busy is Rust Server by nitrado.net?

Rust Server by nitrado.net currently has 0 of its 50 slots filled. The average across the last seven days is 0 players.

How does Rust Server by nitrado.net rank against other Rust servers?

Player hours over seven days put Rust Server by nitrado.net at #15,341, in the top 69% of ranked servers.

Rules and settings

Which map does Rust Server by nitrado.net run?

A procedural map of size 3,500 with seed 6738, generated by the game, runs on Rust Server by nitrado.net. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Rust Server by nitrado.net?

No gather rate appears in the name Rust Server by nitrado.net. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Rust Server by nitrado.net run?

Rust network protocol 2635 and build 168909 on Windows is what Rust Server by nitrado.net runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Rust Server by nitrado.net online, and how reliable is it?

The server is up at the moment: Rust Server by nitrado.net is online. About 56 minutes ago is when it last restarted, by its own uptime figure. 47 of 48 hours up over the last 2 full days, which is 98%. It first appears in Rust Heatmap records on 26 October 2026.

Where is Rust Server by nitrado.net located?

A region is not published for Rust Server by nitrado.net. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 85.190.162.198:11900.

Does Rust Server by nitrado.net run smoothly?

Average server fps over the last 48 hours was 10; it never dropped below 10. Buildings, deployables and the rest of the world came to as much as 65,683 entities. At its peak it held 1,979 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Rust Server by nitrado.net?

Best Rust community servers are the Rust Heatmap lists that Rust Server by nitrado.net fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Rust Server by nitrado.net mean?

The game's server browser reads the tags Rust Server by nitrado.net publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Rust Server by nitrado.net?

Enter client.connect 85.190.162.198:11900 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.