Rust HeatmapInfrared · players
IR live Players91,534 Servers11,873 Warm3,854 Fresh wipes · 3h380 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–20° · slots

>>TGC<<

Offline 85.190.160.9:10500 checked 16h ago

Sp1 · players now 1/ 20
5% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 21:00flare: a wipe in that hourWed 22:00
1
7-day average
peak 2
#6,148
rank
top 28%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 16h ago

Li2Players

AveragePeak
00.511.5221:0022:0020:0021:0022:00

Hourly average and peak, UTC.

Li3Server performance

01020304021:0022:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
476 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
449 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
840 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
727 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
26 / 250

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on >>TGC<<?

>>TGC<< has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 14 days 21 hours ago the server made the world it is on now.

Player counts

How busy is >>TGC<<?

The last time >>TGC<< was seen was 16 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 2. Look at 21:00 UTC for the last 48 hours: that hour averaged 2 players.

How does >>TGC<< rank against other Rust servers?

Ranked #6,148 on seven-day player hours, >>TGC<< is in the top 28% of all ranked servers.

Rules and settings

Which map does >>TGC<< run?

A procedural map of size 3,500 with seed 6738, generated by the game, runs on >>TGC<<. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on >>TGC<<?

No gather rate appears in the name >>TGC<<. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does >>TGC<< run?

The build on >>TGC<< is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is >>TGC<< online, and how reliable is it?

>>TGC<< is down just now; the last sighting was 16 hours ago. Its reported uptime dates the last restart to about 1 hours ago. It was up 20 of 168 hours across the last 7 full days, or 12% of the time. It first appears in Rust Heatmap records on 14 October 2026.

Where is >>TGC<< located?

A region is not published for >>TGC<<. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 85.190.160.9:10500 is its address.

Does >>TGC<< run smoothly?

The last 48 hours brought an average of 32 server fps and a floor of 30. Entities peaked at 65,251, counting buildings, deployables and all the rest of the world. At its peak it held 1,379 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include >>TGC<<?

The Rust Heatmap lists that >>TGC<< fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on >>TGC<< mean?

gmvanilla (Game mode): The vanilla survival game; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags >>TGC<< publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join >>TGC<<?

Press F1 in Rust to open the console, then enter client.connect 85.190.160.9:10500. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp20
Max players Slot count: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.