Rust HeatmapInfrared · players
IR live Players41,682 Servers11,625 Warm3,017 Fresh wipes · 3h86 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

PAPPSIDAPPSI

Online 85.190.160.9:10100 checked 7m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak –
#15,338
rank
top 69%
27d ago
last wipe
no schedule published
7d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
35d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
271 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
229 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
24 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
95 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on PAPPSIDAPPSI?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on PAPPSIDAPPSI?

A single monthly wipe, the force wipe, is all PAPPSIDAPPSI runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 14 hours ago.

Population

How busy is PAPPSIDAPPSI?

PAPPSIDAPPSI currently has 0 of its 50 slots filled. The average across the last seven days is 0 players.

How does PAPPSIDAPPSI rank against other Rust servers?

The top 69% of ranked servers includes PAPPSIDAPPSI, at #15,338 for player hours over the last seven days.

Rules and settings

Which map does PAPPSIDAPPSI run?

The map on PAPPSIDAPPSI is procedural, size 3,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on PAPPSIDAPPSI?

A gather rate is not given in the name PAPPSIDAPPSI. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does PAPPSIDAPPSI run?

The build on PAPPSIDAPPSI is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is PAPPSIDAPPSI online, and how reliable is it?

Online now: PAPPSIDAPPSI. Its reported uptime dates the last restart to about 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is PAPPSIDAPPSI located?

No region is published by PAPPSIDAPPSI. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 85.190.160.9:10100.

Does PAPPSIDAPPSI run smoothly?

The last 48 hours brought an average of 14 server fps and a floor of 10. Buildings, deployables and the rest of the world came to as much as 66,547 entities. Memory use reached 1,992 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include PAPPSIDAPPSI?

These Rust Heatmap lists include PAPPSIDAPPSI: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on PAPPSIDAPPSI mean?

The game's server browser reads the tags PAPPSIDAPPSI publishes: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join PAPPSIDAPPSI?

Enter client.connect 85.190.160.9:10100 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.