Rust HeatmapInfrared · players
IR live Players71,901 Servers11,757 Warm3,470 Fresh wipes · 3h213 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Rust Server by nitrado.net

Offline 85.190.128.220:10700 checked 25d ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,989
rank
top 71%
28d ago
last wipe
no schedule published
6d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

6d 19h
Thu 5 Nov, 19:00 UTC
FW
34d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
143 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
182 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
553 / 675
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
30 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
623 / 775
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
533 / 625

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rust Server by nitrado.net?

Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Rust Server by nitrado.net?

Once a month, with the force wipe, Rust Server by nitrado.net wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 28 days 5 hours ago.

Player counts

How busy is Rust Server by nitrado.net?

The last time Rust Server by nitrado.net was seen was 25 days 12 hours ago, and it is offline now.

How does Rust Server by nitrado.net rank against other Rust servers?

Player hours over seven days put Rust Server by nitrado.net at #15,989, in the top 71% of ranked servers.

Map and rules

Which map does Rust Server by nitrado.net run?

Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Rust Server by nitrado.net?

No gather rate appears in the name Rust Server by nitrado.net. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Rust Server by nitrado.net run?

Rust network protocol 2634 and build 166652 is the build Rust Server by nitrado.net runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust Server by nitrado.net online, and how reliable is it?

Offline at the moment: Rust Server by nitrado.net was last seen 25 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.

Where is Rust Server by nitrado.net located?

A region is not published for Rust Server by nitrado.net. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 85.190.128.220:10700.

Tags

Which Rust Heatmap lists and filters include Rust Server by nitrado.net?

The Rust Heatmap lists that Rust Server by nitrado.net fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust Server by nitrado.net mean?

These are the tags Rust Server by nitrado.net publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Rust Server by nitrado.net?

Press F1 in Rust to open the console, then enter client.connect 85.190.128.220:10700. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.