Rust
Online EU 85.175.6.244:28400 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 01:27 UTC11d ago | 3° | – | running | 0 |
| Tue 13 Oct, 20:07 UTC15d ago | 4° | halved by day 1 | 4.2 days | 0 |
| Mon 12 Oct, 20:30 UTC16d ago | 4° | – | 1 days | 0 |
| Mon 12 Oct, 00:13 UTC17d ago | 4° | – | 0.8 days | 0 |
| Sun 11 Oct, 15:53 UTC17d ago | 1° | – | 0.3 days | 1 |
| Sat 10 Oct, 19:07 UTC18d ago | 1° | – | 0.9 days | 0 |
| Fri 2 Oct, 18:18 UTC26d ago | 3° | halved by day 1 | 8 days | 1 |
| Wed 30 Sep, 17:34 UTC28d ago | 2° | held half | 2 days | 2 |
| Sat 26 Sep, 19:34 UTC32d ago | 5° | halved by day 1 | 3.9 days | 0 |
| Mon 14 Sep, 15:48 UTC44d ago | 3° | halved by day 1 | 12.2 days | 0 |
| Sun 13 Sep, 19:40 UTC45d ago | 3° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust?
At their busiest, its recent wipes averaged 4 players. 42 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Rust?
Once a month, with the force wipe, Rust wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 11 days 9 hours ago. A monthly wipe is what its tags declare.
Population
How busy is Rust?
Of 100 slots on Rust, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
How does Rust rank against other Rust servers?
Seven-day player hours place Rust at #8,580, in the top 39% of ranked servers; within Europe it is #2,151.
Settings and rules
Which map does Rust run?
Rust runs a procedural map of size 2,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Rust?
A gather rate is not given in the name Rust. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Rust run?
Rust network protocol 2635 and build 168909 is the build Rust runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Rust online, and how reliable is it?
Online now: Rust. Its reported uptime dates the last restart to about 23 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rust located?
With its EU tag, Rust lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 85.175.6.244:28400 is its address.
Does Rust run smoothly?
It averaged 59 server fps over the last 48 hours, with a low of 59. Buildings, deployables and the rest of the world came to as much as 14,655 entities. The highest memory use was 1,482 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Rust?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Rust fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Rust mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe are the tags Rust publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Rust?
Press F1 in Rust to open the console, then enter client.connect 85.175.6.244:28400. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
