server_name
Offline 85.174.203.10:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:00 UTC4d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on server_name?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on server_name?
The record of server_name's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days ago.
Player counts
How busy is server_name?
The last time server_name was seen was 3 days 23 hours ago, and it is offline now. The average across the last seven days is 0 players.
How does server_name rank against other Rust servers?
The top 69% of ranked servers includes server_name, at #15,323 for player hours over the last seven days.
Settings and rules
Which map does server_name run?
A procedural map, generated by the game, runs on server_name.
What are the rules and settings on server_name?
A gather rate is not given in the name server_name. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does server_name run?
Rust network protocol 2635 and build 168909 is the build server_name runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is server_name online, and how reliable is it?
Last seen 3 days 23 hours ago, server_name is offline right now. It was up 0 of 72 hours across the last 3 full days, or 0% of the time. Rust Heatmap has had it on record since 24 October 2026.
Where is server_name located?
Nothing about a region comes from server_name. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 85.174.203.10:28015.
Tags
Which Rust Heatmap lists and filters include server_name?
The Rust Heatmap lists that server_name fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on server_name mean?
The game's server browser reads the tags server_name publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join server_name?
Enter client.connect 85.174.203.10:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.