Test Server
Offline 85.172.95.121:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test Server?
Its rhythm cannot yet be told: too few of Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 22 days 3 hours ago the server made the world it is on now.
Population
How busy is Test Server?
Last seen 21 days 1 hours ago, Test Server is offline at the moment.
How does Test Server rank against other Rust servers?
Player hours over seven days put Test Server at #13,668, in the top 62% of ranked servers.
Rules and settings
Which map does Test Server run?
A procedural map, generated by the game, runs on Test Server.
What are the rules and settings on Test Server?
A gather rate is not given in the name Test Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Test Server run?
The build on Test Server is Rust network protocol 2634 and build 166988, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test Server online, and how reliable is it?
Last seen 21 days 1 hours ago, Test Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 7 October 2026.
Where is Test Server located?
No region is published by Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 85.172.95.121:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test Server?
Best Rust community servers are the Rust Heatmap lists that Test Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166988 (Build): This build is 166988; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Test Server?
Press F1 in Rust to open the console, then enter client.connect 85.172.95.121:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.