Rust HeatmapInfrared · players
IR live Players60,085 Servers11,768 Warm3,517 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–2° · slots

Test Server

Offline 85.172.91.31:28015 checked 21d ago

Sp1 · players now 1/ 2
50% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,154
rank
top 55%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:00 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
410 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
274 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
40 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
76 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
92 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Test Server?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Test Server?

Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days 4 hours ago.

Population

How busy is Test Server?

The last time Test Server was seen was 21 days 9 hours ago, and it is offline now.

How does Test Server rank against other Rust servers?

The top 55% of ranked servers includes Test Server, at #12,154 for player hours over the last seven days.

Settings and rules

Which map does Test Server run?

The game generates the procedural map on Test Server.

What are the rules and settings on Test Server?

A gather rate is not given in the name Test Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Test Server run?

Rust network protocol 2634 and build 166988 is the build Test Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Test Server online, and how reliable is it?

Test Server is down just now; the last sighting was 21 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 6 October 2026.

Where is Test Server located?

Nothing about a region comes from Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 85.172.91.31:28015.

Tags

Which Rust Heatmap lists and filters include Test Server?

The Rust Heatmap lists that Test Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Test Server mean?

The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166988 (Build): Build 166988; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Test Server?

To join by console, open it with F1 in Rust and enter client.connect 85.172.91.31:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166988,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp2
Max players The slot count is 2.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166988
Build Build 166988.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.