Rust HeatmapInfrared · players
IR live Players39,471 Servers11,695 Warm2,990 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

MMI Survival

Online 85.155.188.180:28015 checked 12m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 03:00flare: a wipe in that hourThu 00:00
0
7-day average
peak –
#15,353
rank
top 69%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Li3Server performance

025507510003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 08:02 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
176 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
23 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on MMI Survival?

At their busiest, its recent wipes averaged 1 players. 6 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on MMI Survival?

MMI Survival has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 18 hours ago the server made the world it is on now.

Population

How busy is MMI Survival?

MMI Survival currently has 0 of its 50 slots filled. Averaged over the past week: 0 players.

How does MMI Survival rank against other Rust servers?

Ranked #15,353 on seven-day player hours, MMI Survival is in the top 69% of all ranked servers.

Map and rules

Which map does MMI Survival run?

MMI Survival runs a procedural map of size 2,000 with seed 6738, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on MMI Survival?

A gather rate is not given in the name MMI Survival. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does MMI Survival run?

Rust network protocol 2634 and build 166652 is the build MMI Survival runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is MMI Survival online, and how reliable is it?

Right now MMI Survival shows as online. The uptime it reports puts the last restart at about 4 days 10 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 4 October 2026.

Where is MMI Survival located?

A region is not published for MMI Survival. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 85.155.188.180:28015.

Does MMI Survival run smoothly?

The last 48 hours brought an average of 63 server fps and a floor of 41. Entities peaked at 14,951, counting buildings, deployables and all the rest of the world. The highest memory use was 1,335 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include MMI Survival?

These Rust Heatmap lists include MMI Survival: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on MMI Survival mean?

The game's server browser reads the tags MMI Survival publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join MMI Survival?

Enter client.connect 85.155.188.180:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.