4Netplayers Rust Server - OK
Offline 85.14.216.17:21100 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:04 UTC27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on 4Netplayers Rust Server - OK?
Its recent wipes drew an average peak of 1 players. 7 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on 4Netplayers Rust Server - OK?
Its rhythm cannot yet be told: too few of 4Netplayers Rust Server - OK's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 11 hours ago.
Player counts
How busy is 4Netplayers Rust Server - OK?
The last time 4Netplayers Rust Server - OK was seen was 6 days ago, and it is offline now. A seven-day average of 0 players.
How does 4Netplayers Rust Server - OK rank against other Rust servers?
Ranked #15,344 on seven-day player hours, 4Netplayers Rust Server - OK is in the top 69% of all ranked servers. The quad group puts it at #615.
Rules and settings
Which map does 4Netplayers Rust Server - OK run?
The map on 4Netplayers Rust Server - OK is procedural, size 4,000 with seed 1234567890, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on 4Netplayers Rust Server - OK?
The name 4Netplayers Rust Server - OK does not specify a gather rate. Player groups are capped at 4 (quad). The server runs softcore, The lighter mode from Facepunch, where part of your loot is kept. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does 4Netplayers Rust Server - OK run?
The build on 4Netplayers Rust Server - OK is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is 4Netplayers Rust Server - OK online, and how reliable is it?
Last seen 6 days ago, 4Netplayers Rust Server - OK is offline right now. 40 of 168 hours up over the last 7 full days, which is 24%. Rust Heatmap has had it on record since 17 September 2026.
Where is 4Netplayers Rust Server - OK located?
A region is not published for 4Netplayers Rust Server - OK. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 85.14.216.17:21100.
Tags
Which Rust Heatmap lists and filters include 4Netplayers Rust Server - OK?
The Rust Heatmap lists that 4Netplayers Rust Server - OK fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on 4Netplayers Rust Server - OK mean?
The game's server browser reads the tags 4Netplayers Rust Server - OK publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp10 (Max players): Slot count: 10; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join 4Netplayers Rust Server - OK?
To join by console, open it with F1 in Rust and enter client.connect 85.14.216.17:21100. Or press Launch Rust on this page, which connects you through Steam.