Rust HeatmapInfrared · players
IR live Players70,052 Servers11,806 Warm3,612 Fresh wipes · 3h182 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

4Netplayers Rust Server

Offline 85.14.216.102:21800 checked 40d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,490
rank
top 70%
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 40d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
527 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
437 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
63 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
56 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
163 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server?

Its rhythm cannot yet be told: too few of 4Netplayers Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 55 days 5 hours ago the server made the world it is on now.

Player counts

How busy is 4Netplayers Rust Server?

The last time 4Netplayers Rust Server was seen was 40 days 3 hours ago, and it is offline now.

How does 4Netplayers Rust Server rank against other Rust servers?

Player hours over seven days put 4Netplayers Rust Server at #15,490, in the top 70% of ranked servers.

Map and rules

Which map does 4Netplayers Rust Server run?

The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name 4Netplayers Rust Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does 4Netplayers Rust Server run?

The build on 4Netplayers Rust Server is Rust network protocol 2633 and build 164530, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is 4Netplayers Rust Server online, and how reliable is it?

Offline at the moment: 4Netplayers Rust Server was last seen 40 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 85.14.216.102:21800 is its address.

Tags

Which Rust Heatmap lists and filters include 4Netplayers Rust Server?

The Rust Heatmap lists that 4Netplayers Rust Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join 4Netplayers Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 85.14.216.102:21800. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build This build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.