4Netplayers Rust Server
Offline 85.14.210.9:21800 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:46 UTC11d ago | 1° | – | running | 0 |
| Sat 3 Oct, 07:25 UTC26d ago | 0° | – | 14.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on 4Netplayers Rust Server?
At their busiest, its recent wipes averaged 0 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on 4Netplayers Rust Server?
4Netplayers Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 11 days 19 hours ago the server made the world it is on now.
Population
How busy is 4Netplayers Rust Server?
Last seen 9 days 2 hours ago, 4Netplayers Rust Server is offline at the moment.
How does 4Netplayers Rust Server rank against other Rust servers?
Player hours over seven days put 4Netplayers Rust Server at #15,379, in the top 70% of ranked servers.
Settings and rules
Which map does 4Netplayers Rust Server run?
The map on 4Netplayers Rust Server is procedural, size 2,200 with seed 1234567890, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on 4Netplayers Rust Server?
The name 4Netplayers Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does 4Netplayers Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server runs. To join, your game must match the protocol; Steam handles the update.
Is 4Netplayers Rust Server online, and how reliable is it?
Offline at the moment: 4Netplayers Rust Server was last seen 9 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 26 September 2026.
Where is 4Netplayers Rust Server located?
A region is not published for 4Netplayers Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 85.14.210.9:21800.
Lists and filters
Which Rust Heatmap lists and filters include 4Netplayers Rust Server?
Best Rust community servers are the Rust Heatmap lists that 4Netplayers Rust Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join 4Netplayers Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 85.14.210.9:21800. Or press Launch Rust on this page, which connects you through Steam.