BlaKam Testserver
Online 85.14.198.168:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:28 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 14:41 UTC5d ago | 2° | held half | 4 days | 0 |
| Thu 22 Oct, 18:15 UTC6d ago | 2° | – | 0.9 days | 0 |
| Fri 16 Oct, 15:30 UTC12d ago | 2° | held half | 6.1 days | 1 |
| Sat 10 Oct, 10:38 UTC18d ago | 2° | held half | 6.2 days | 0 |
| Fri 2 Oct, 08:30 UTC26d ago | 2° | held half | 8.1 days | 1 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 2° | – | 0.6 days | 1 |
| Sun 27 Sep, 11:04 UTC31d ago | 2° | held half | 4.3 days | 2 |
| Sat 19 Sep, 11:14 UTC39d ago | 2° | held half | 8 days | 1 |
| Fri 18 Sep, 17:40 UTC40d ago | 2° | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on BlaKam Testserver?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on BlaKam Testserver?
There is no next wipe to predict on BlaKam Testserver, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 5 days 8 hours ago the server made the world it is on now.
Population
How busy is BlaKam Testserver?
The current population of BlaKam Testserver is 0, against 32 slots. A seven-day average of 1 players, with a peak of 2. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.
How does BlaKam Testserver rank against other Rust servers?
The top 17% of ranked servers includes BlaKam Testserver, at #3,760 for player hours over the last seven days.
Settings and rules
Which map does BlaKam Testserver run?
The map on BlaKam Testserver is procedural, size 5,000 with seed 1972576941, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on BlaKam Testserver?
No gather rate appears in the name BlaKam Testserver. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does BlaKam Testserver run?
Rust network protocol 2635 and build 168909 on Linux is what BlaKam Testserver runs. To join, your game must match the protocol; Steam handles the update.
Is BlaKam Testserver online, and how reliable is it?
Right now BlaKam Testserver shows as online. About 2 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is BlaKam Testserver located?
No region is published by BlaKam Testserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 85.14.198.168:28015.
Does BlaKam Testserver run smoothly?
Average server fps over the last 48 hours was 29; it never dropped below 4. Entities peaked at 150,304, counting buildings, deployables and all the rest of the world. The highest memory use was 4,404 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include BlaKam Testserver?
The Rust Heatmap lists that BlaKam Testserver fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on BlaKam Testserver mean?
These are the tags BlaKam Testserver publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp32 (Max players): The slot count is 32; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join BlaKam Testserver?
Press F1 in Rust to open the console, then enter client.connect 85.14.198.168:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
