Rust HeatmapInfrared · players
IR live Players93,303 Servers11,891 Warm4,061 Fresh wipes · 3h173 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–8° · slots

Gamed!de

Online 85.14.194.1:28015 checked 7m ago

Sp1 · players now 0/ 8
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 20:00flare: a wipe in that hourTue 18:00
0
7-day average
peak 1
#7,336
rank
top 33%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7m ago

Li2Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 19:12 UTC9d ago 1 – running 0
Sun 18 Oct, 10:12 UTC9d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
803 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
48 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
121 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
484 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
280 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
210 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Gamed!de?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Gamed!de?

Its rhythm cannot yet be told: too few of Gamed!de's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 8 days 21 hours ago the server made the world it is on now.

Population

How busy is Gamed!de?

Gamed!de currently has 0 of its 8 slots filled. A seven-day average of 0 players, with a peak of 1.

How does Gamed!de rank against other Rust servers?

The top 33% of ranked servers includes Gamed!de, at #7,336 for player hours over the last seven days.

Map and rules

Which map does Gamed!de run?

A procedural map of size 2,500 with seed 6738, generated by the game, runs on Gamed!de. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Gamed!de?

No gather rate appears in the name Gamed!de. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Gamed!de run?

The build on Gamed!de is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Gamed!de online, and how reliable is it?

Right now Gamed!de shows as online. The uptime it reports puts the last restart at about 2 days 1 hours ago. 48 of 168 hours up over the last 7 full days, which is 29%. The first record of it on Rust Heatmap is 17 October 2026.

Where is Gamed!de located?

No region is published by Gamed!de. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 85.14.194.1:28015.

Does Gamed!de run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. Buildings, deployables and the rest of the world came to as much as 31,630 entities. Memory use reached 1,730 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Gamed!de?

Best Rust community servers are the Rust Heatmap lists that Gamed!de fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Gamed!de mean?

The game's server browser reads the tags Gamed!de publishes: gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): The slot count is 8; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Gamed!de?

Press F1 in Rust to open the console, then enter client.connect 85.14.194.1:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp8
Max players The slot count is 8.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.