Necochi Server
Online 85.131.253.127:28015 checked 18m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Necochi Server?
Its rhythm cannot yet be told: too few of Necochi Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 54 days ago.
Player counts
How busy is Necochi Server?
Of 5 slots on Necochi Server, 0 are in use right now. Averaged over the past week: 0 players.
How does Necochi Server rank against other Rust servers?
The top 69% of ranked servers includes Necochi Server, at #15,452 for player hours over the last seven days.
Map and rules
Which map does Necochi Server run?
The map on Necochi Server is procedural, size 3,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Necochi Server?
The name Necochi Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Necochi Server run?
Rust network protocol 2633 and build 162929 is the build Necochi Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Necochi Server online, and how reliable is it?
Online now: Necochi Server. About 10 days 20 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 17 October 2026.
Where is Necochi Server located?
No region is published by Necochi Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 85.131.253.127:28015 is its address.
Does Necochi Server run smoothly?
Average server fps over the last 48 hours was 203; it never dropped below 116. Entities peaked at 49,868, counting buildings, deployables and all the rest of the world. Memory use reached 3,644 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Necochi Server?
Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Necochi Server fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Necochi Server mean?
The game's server browser reads the tags Necochi Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Necochi Server?
Enter client.connect 85.131.253.127:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.