Rust HeatmapInfrared · players
IR live Players79,225 Servers11,834 Warm3,875 Fresh wipes · 3h160 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

LOST RUST PVE

Online 85.12.211.252:28015 checked 8m ago

biweekly wipes moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 12°
Sun 22:00flare: a wipe in that hourTue 19:00
4
7-day average
peak 12
#1,597
rank
top 7%
12d ago
last wipe
biweekly schedule
1d 19h
next wipe
Thu 29 Oct, 16:24 UTC
UTC checked 8m ago

Li2Players

AveragePeak
0510152022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:24 UTC, in 1d 19h. Its biweekly schedule tag · low confidence

12.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
14
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10.5

Coming wipes

1d 19h
Thu 29 Oct, 16:24 UTC
8d 21h
Thu 5 Nov, 19:00 UTC
FW
15d 19h
Thu 12 Nov, 16:24 UTC
29d 19h
Thu 26 Nov, 16:24 UTC
36d 21h
Thu 3 Dec, 19:00 UTC
FW
43d 19h
Thu 10 Dec, 16:24 UTC

The first 48 hours of its last wipes

Thu 15 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:24 UTC12d ago 11 – running 3
Sat 3 Oct, 08:45 UTC24d ago 15 halved by day 10 12.3 days 5
Thu 1 Oct, 18:25 UTC FW26d ago 15 – 1.6 days 3
Thu 17 Sep, 16:23 UTC40d ago 12 halved by day 11 14.1 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 243 on average
244 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 232 on average
314 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 96 on average
129 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
19 / 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 53 on average
53 / 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
56 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on LOST RUST PVE?

The average peak across its recent wipes is 14 players. The crowd on the latest wipe reached its peak 21 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 10.5.

What is the wipe schedule on LOST RUST PVE?

Its tag guides the prediction because LOST RUST PVE's wipe record is too thin to confirm the schedule. Thursday 29 October at 16:24 UTC is when its next wipe is due. The world it runs now dates from 12 days 4 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is LOST RUST PVE?

LOST RUST PVE currently has 0 of its 100 slots filled. The average across the last seven days is 4 players; the peak reached 12. Its busiest point in the last 48 hours was 14:00 UTC, averaging 11 players.

How does LOST RUST PVE rank against other Rust servers?

The top 7% of ranked servers includes LOST RUST PVE, at #1,597 for player hours over the last seven days.

Rules and settings

Which map does LOST RUST PVE run?

The map on LOST RUST PVE is procedural, size 4,250 with seed 630951396, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on LOST RUST PVE?

No gather rate appears in the name LOST RUST PVE. The group limit is 8 players, which is the game's default. pve is the game mode, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does LOST RUST PVE run?

The build on LOST RUST PVE is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is LOST RUST PVE online, and how reliable is it?

Right now LOST RUST PVE shows as online. The uptime it reports puts the last restart at about 19 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is LOST RUST PVE located?

Nothing about a region comes from LOST RUST PVE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 85.12.211.252:28015.

Does LOST RUST PVE run smoothly?

Average server fps over the last 48 hours was 53; it never dropped below 18. The world held as many as 140,839 entities, buildings and deployables included. The highest memory use was 4,062 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include LOST RUST PVE?

The Rust Heatmap lists that LOST RUST PVE fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on LOST RUST PVE mean?

These are the tags LOST RUST PVE publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join LOST RUST PVE?

To join by console, open it with F1 in Rust and enter client.connect 85.12.211.252:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://lostrust.online/.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.