RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic
Online EU 85.114.134.155:28015 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 44 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW28d ago | 4° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
Its recent wipes drew an average peak of 4 players. 44 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
Once a month, with the force wipe, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 28 days 4 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
Of 150 slots on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Look at 12:00 UTC for the last 48 hours: that hour averaged 0 players.
How does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic rank against other Rust servers?
Top 51% of ranked servers and #2,330 in Europe: that is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic at #11,358 for player hours over seven days.
Map and rules
Which map does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic run?
RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic runs a procedural map of size 4,500 with seed 781594078, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
A gather rate is not given in the name RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic run?
The build on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic online, and how reliable is it?
The server is up at the moment: RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is online. The uptime it reports puts the last restart at about 15 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic located?
In Europe, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 85.114.134.155:28015.
Does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic run smoothly?
It averaged 110 server fps over the last 48 hours, with a low of 58. Buildings, deployables and the rest of the world came to as much as 117,697 entities. Memory use reached 3,864 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic fits. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic mean?
The game's server browser reads the tags RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic publishes: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): The slot count is 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
Press F1 in Rust to open the console, then enter client.connect 85.114.134.155:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://rust.evopixel.ro.