Rust HeatmapInfrared · players
IR live Players78,653 Servers11,789 Warm3,571 Fresh wipes · 3h243 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]

Offline EU 85.113.51.132:27015 checked 27d ago

biweekly wipes moddedcarbon
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,920
rank
top 70% · #2472 in EU
55d ago
last wipe
biweekly schedule
13h
next wipe
Fri 30 Oct, 11:36 UTC
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Friday 30 October, 11:36 UTC, in 13h. Biweekly: 14 days after its last wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
2 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 9 on average
3 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026)
EU · groups of 16+ · biweekly · 4 on average
11 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit
EU · groups of 10+ · biweekly · 3 on average
8 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU
EU · groups of 10+ · biweekly · 3 on average
3 / 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10
EU · groups of 8+ · biweekly · 2 on average
2 / 80

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?

An estimate from biweekly: 14 days after its last wipe gives EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]'s next wipe. Due on Friday 30 October at 11:36 UTC: the next wipe. The world it runs now dates from 55 days 10 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?

Last seen 27 days 6 hours ago, EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] is offline at the moment.

How does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] rank against other Rust servers?

Seven-day player hours place EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] at #15,920, in the top 70% of ranked servers; within Europe it is #2,472.

Settings and rules

Which map does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] run?

The map on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] is procedural, size 4,500 with seed 202544, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?

The name EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] run?

Rust network protocol 2633 and build 163794 on Windows is what EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] online, and how reliable is it?

Offline at the moment: EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] was last seen 27 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] located?

The EU tag is how EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 85.113.51.132:27015.

Lists and filters

Which Rust Heatmap lists and filters include EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?

The Rust Heatmap lists that EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] mean?

These are the tags EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): This server has 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?

Enter client.connect 85.113.51.132:27015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^b,EU,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp200
Max players This server has 200 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163794
Build The game build here is 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.