Rust HeatmapInfrared · players
IR live Players32,197 Servers11,601 Warm2,849 Fresh wipes · 3h67 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Online 85.1.29.131:28015 checked 9m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 06:00flare: a wipe in that hourWed 03:00
0
7-day average
peak 2
#10,430
rank
top 47%
9d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Li3Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct21 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 41 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:12 UTC9d ago 0 – running 0
Fri 2 Oct, 06:48 UTC25d ago 1 halved by day 3 16.5 days 0
Thu 1 Oct, 03:04 UTC27d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
242 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
21 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
151 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
60 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
34 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

The average peak across its recent wipes is 0 players. 41 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Wipes come at irregular times on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 9 days 11 hours ago the server made the world it is on now.

Population

How busy is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Of 50 slots on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, 0 are in use right now. A seven-day average of 0 players, with a peak of 2.

How does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE rank against other Rust servers?

Ranked #10,430 on seven-day player hours, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is in the top 47% of all ranked servers.

Map and rules

Which map does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run?

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE runs a procedural map of size 3,000 with seed 190440001, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

The name REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run?

The build on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE online, and how reliable is it?

Online now: REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. About 45 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE located?

No region is published by REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 85.1.29.131:28015 is its address.

Does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run smoothly?

Average server fps over the last 48 hours was 170; it never dropped below 135. Entities peaked at 49,367, counting buildings, deployables and all the rest of the world. At its peak it held 1,766 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Best Rust community servers are the Rust Heatmap lists that REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Enter client.connect 85.1.29.131:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.